![]() But why would that need to exist exclusively on Sony’s platform in the first place? ![]() ![]() At first glance it looks like a competitor to the driving simulation behemoths Gran Turismo and Forza that have defined that genre for their respective consoles for a long time. Lots of things happened to Driveclub, but it does boil down to two major things: first and foremost, as we touched on earlier, it was kind of hard to explain who Driveclub was for. To answer this question we need to go over two major blunders with some smaller mistakes within them. So what happened? Why haven’t we see more of this game that impressed so many with its visuals, sound design, and controls? What the hell happened to Drivelcub? This was probably helped by the fact that this was so early in the PS4’s life and there were so many PS4’s being sold with a relatively small library, but nevertheless Driveclub ultimately sold well. That’s not to say many players weren’t interested though, as Driveclub’s generous controls with a simulation look did climb up the sales charts to be one of the PlayStation 4’s best selling games for quite a while afer the time of its launch. What could go wrong? The game looked great and sounded great, although among the titans like Forza and Gran Turismo, it was hard to figure out exactly where it fit in. Developed by Evolution Studios under the publishing umbrella of Sony Computer Entertainment themselves, Driveclub seemingly had everything going for it when it was announced back in 2013 at the PS4 reveal press conference.Īfter all, Evolution Studios had a decade of racing games under its belt, most recently including the excellent Motorstorm series on the Playstation 3. These days, gaming is full of lots and lots of games with promising beginnings that came and went without really realizing their potential as a franchise for one reason or another, and it’s likely that they will sink further and further into the void of obscurity as time goes on.
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